Work

Multiplayer Game Platform

Unity
C#
WebSocket
MongoDB
Redis

Built a scalable multiplayer game platform supporting 100,000+ concurrent players with real-time gameplay, matchmaking, and social features.

Gaming interface with real-time multiplayer interaction

Project Overview

Developed a high-performance multiplayer game platform that handles real-time gameplay for hundreds of thousands of concurrent players. The platform includes advanced matchmaking, social features, and tournament systems.

Key Features

  • Real-time multiplayer gameplay
  • Advanced matchmaking system
  • Tournament management
  • Social features and chat
  • Virtual economy
  • Leaderboards
  • Anti-cheat system

Technical Implementation

  • Unity game engine
  • C# game server
  • WebSocket for real-time communication
  • MongoDB for game data
  • Redis for caching
  • Docker containerization
  • Microservices architecture

Performance Optimizations

  • Network protocol optimization
  • Entity component system
  • Spatial partitioning
  • Load balancing
  • State synchronization
  • Lag compensation

Impact

  • 100,000+ concurrent players
  • 30ms average latency
  • 99.99% server uptime
  • 4.8/5 user rating